“insert joke here”

3D modelling
in this weeks activity i was asked to texture and professionally light an object i made a table and added a vase and some balls and a backdrop to it. this is what im going to use to show the texturing and lighting. I created lights and moved them into a possession that I wanted them in to show of the different shading and lighting after this i textured the balls to give them a metalic look and made a vase in the middle a red/pink glass tecture bellow is my final render.
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Proportion Drawing

2D art for games
This is my drawing of a man. Now as you can see the body is in proportion to the mans head. This is keeping the with the 8 head rule that artists use when drawing people. I started off with the head and then marked out where all the other parts of his body would go. I did this piece in photoshop and I used a pen tool and my graphics tablet to do the drawing.
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UV editing

3D modelling
I followed the tutorial to get my box into the state it is in now however my crate was on a side so I simply just rotated the box. on the side of the screenshot you can also see the uv editor of the box. this is the finished box
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3D group work

3D modelling
in our team we have decided to make assists for a casino the assets we have chosen are: 1 Chairs 2 Betting machines 3 Slot machines 4 Cash machines 5 Pachinko machines 6 Vending machines 7 Pile of poker chips 8 Ashtray and cigar 9 Drinks trolly 10 paper money
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Perspective drawing

2D art for games
One perspective drawing I did was this 3 point perspective of a castle/ church. I did this piece of work on paper and used a pencil and a ruler to make a rough outline of what I felt happy with and then went over it all in pen to give it a thicker outline. The drawing I did was of a castle/ church Another perspective drawing I did was this one that I made in illustrator. I made this with the perspective tool and used basic shapes to make the buildings. I added shadows and depth to the buildings by changing the colours to slightly darker grey depending on where the building was.
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Fruit on a Table

3D modelling
To start off with making the table I used the pencil curve tool to draw what I wanted the table to look like from the side angle after doing this i then clicked on the revolve tool to make my line that i drew into a 3D object that resembles a table to make the cloth for the table I got a square and made it so it would cover the table. i then added ncloth to the shape and then placed it onto the table. however i forgot to add collision so it when threw the table so i needed to add collision and then it placed onto the table. to make the fruit bowl i got a sphere and placed that in the middle of the table. i…
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More of a mug then me.

3D modelling
This is a mug I made in Maya. Now before this I had no experience in Maya so this is as good as it is going to get. To get the shape of the mug I got a cylinder and removed the top flat face of the mug to get a cup shape. I then subdivided the mug and extruded different levels of the shape to get more of a rounded shape on the sides to make it look more mug shaped After this I added more touches on it to make it have more depth and a bit of thickness to the shape. I played around with the settings on the right side of the screen to get the right thickness for my object. to add the handle to…
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