Pre-rendered vs in-game cut scenes: I debated whether to make in-game cut scene or have them pre-rendered for this game. The advantage of having pre-rendered cut scenes is that it allows me to assist in the transition between different levels. Instead of a basic loading screen, I could mask the change with a pre-rendered cut scene, making it more immersive for the player and preventing them from feeling disconnected from the game they are playing. In-game cut scenes will be tailored to the game's resolution, allowing them to fit more into the game. Pre_rendered cut scenes can only be recorded at a specific resolution. For example, if you record a pre_rendered cut scene at 1920 x 1080, it will only be displayed at that resolution in game. Opening Cutscene: I was entrusted…